Thursday 13 October 2011

Final Render

In my final render i chose to use glass as a material as i thought it made it look clean finished and shiny. Making them more identifiable as 3D objects

Final 3D model

Tuesday 11 October 2011

Creating my other models

In order to create a model that reflects my other ring precedents i asked around at what the best method was and learnt the if you have created a solid form you can expose all lines by using the mesh modifier or latice in order to create a grid like image. I did this and then played around with other models to end up with other modifiers such a symmetry. and i ended up with this abstract design.
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Im reasonably happy wiht this form, but thought that after being 3D printed it wouldnt look neat or refined or intentional like the other models would look.

Sunday 2 October 2011

Creating my 3D printed model

It became evident that i suck at solidworks. so i have decided that wihtin time frame and with my huge lack of skill i should stick to simple shapes and use form and arrangment to make complexities within the form (somehting i have taken form my precedent images).

In solid works i decided to start with a simple shape like a circle. In order to give the potential of layers upon layers i created a disc with a hollow center as it could be effective to look through. I feel that it is also utilising the 3D pritner as it is hard without the 3D printer to produce perfect circles.

 This is two views of my final model. As you can see its very basic but I plan to position and duplicate them in 3DS max and position them in a dynamic way.


keeping in ind that im goin got have to remove all the crap from around the final form, therefore it cannot be to elaborate as it wont be able to be a clean finished item. I began by making pattern through repetition and symmetry. However once I got to this point it became clear that i was going to have to modify the form. Any more discs added and it will be extremely fiddly and with disguise the pattern. so i began experimenting with some modifiers.

The first one i looked at was Twist, as alot of my precendents look a bit like htey have been twistted It gives the form a sense of movement and utilises the round shape and form of the model.

I like how in this form when i experimented with the position of the twist i was able to make only on plane of it twist and the rest stay flat which made it quite an abstarct little form.

Then i decided it could be quite effective to spherify it, literally turning it into a ball.

This is quite simple but then i thoughti could put the form insde this form so it was round on the inside bu thad this complex centre.

 I experimented with combining the two forms.
After deciding i didnt like that, and it almost makes my model look tacky. i chose to stick to the first twisting one for my first model. once i shaped it down to the corrct size i begamn to realise that the pieces will be extremely thin.. so i used the shell midfier to make the surfaces thicker.

This is my first final form, which i am very happy with. i think that although shell made these extra ridges and lines it still looks quite effective and almost adds to the design.

Sunday 25 September 2011

Sketches

From my precedent images i have created some sketches. The common theme in the round precedents is that the have repetition and just use their positioning to create complexities.

Friday 23 September 2011

Precedent Images For Project 3

It was heavily emphasised in the brief that we need to utilise the 3D printer. So I want to create somehting that cant be created in the workshop or with the laser cutter. This automaticaly made me think of curves which are hard to perfect in the workshop, then the creation of round intertwining lines is something that cant be made on the laser cutter in an intricate way.

I plan to expand from my last assignments where the common theeme was the sense of movement and rotation within the forms. The first assignment i digitally created forms that represented my words, fluid, spiral and movement and in the second assignment using 2d planes i achieved this by my choice of shapes and by carefully choosing ambient space in order to give that sense of "twist" and rotation.

This one has many planes that are connected at different points. this gives it a sense of twist and moveement which is quite effective.

This one is simple shapes and forms that have been carefully positioned in order to interlock them.. somehting that could be achieved with 3D printing and that could come across quite effectively.

this one is the same sort of shapes that have all been connected and intertwined. This is quite a complex design but has created a cool little form.

Whilst looking at 3D precedents i came across some quite cool 3D printed rings. These were a few of my favourite pieces that could be considered when i start making my designs.


This one has a whole pile of straight lines making up different components of the ring, which could be effective and also quite simple to make. Simple is key as i am not too good at solidworks.





Key in this assignment is to realise that i dont have a lot of time before the STL file is due in, and also that I'm not exactly a pro at the programmes.